Wednesday, May 6, 2009

Progress Check 05/05/09

11:00am - We had a group meeting today at uni to discuss the final work that needed to be done to finish our final fabrication. Eva had finished doing the interior of the rooms and we started importing that into the final copy. Our next step was working on interactive components such as working lifts and sliding doors that would make our design work. We ran into some trouble with getting these interactive elements working but found out later that crysis had to be restarted each time. Stephen worked on the lighting for Hydropolis and that has really started o look good and bring out the underwater environment in the darker areas of the sea bed. Phil created a nice looking water feature and I applied water area volumes to it to make it look real. A.I and entourage is the next step that we are going to work on before we apply some finishing touches.

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